Wednesday, October 17, 2012

Great Urban Renewal Project

Social/Economic/Environmental Design (SEED) Awards. This third film features the Bancroft School Revitalization in Kansas City, Missouri.


An investment of $14 million will soon transform an 80,000 square foot abandoned school at 43rd and Tracy into 29 units of housing and over 6,000 square feet of community space, all wrapped in a LEED Platinum repurposing of a century-old building.

The Bancroft School Redevelopment Team includes the neighborhood association The Green Impact Zone, Mid-America Regional Council, Neighborhood Housing Services, Truman Medical Center, J.E. Dunn, US Bank, and Dalmark Development Group. BNIM received a national SEED (social, economical and environmental design) award for Excellence in Public Interest Design for its work on this project.



The Bancroft School is a incredible community renewal project.  It reminds me of what the Greater Vine City Opportunities Program, Inc. in Atlanta, GA wishes to do to revitailize the former English Avenue Elemnetary School building http://englishavenuecampus.net/homepage/.

I used the English Avenue Elementary school building as the site for my graduate thesis project....  "Technology and Low-Income Communities: An Interior Design Model that Fosters and Integrated Environment for Education, Community, and Technology."

Bancroft School

Bancroft Redevelopment Rendering

Bancroft Redevelopment Rendering

Bancroft Redevelopment Rendering Campus Plan

Monday, September 17, 2012

Interior Renderings

Marker & Colored Pencil Interior Renderings
Marker and Colored Pencil over Grey Textured Paper


Ink and Colored Pencil on Tracing Paper

Ink and Colored Pencil on Tracing Paper

Wednesday, August 29, 2012

Sketching- Light Studies

A Living Room: Sketches of room at Daytime and Nighttime.

Living Room @ Daytime

Living Room @ Nighttime

Wednesday, August 1, 2012

Furniture, Fixtures and Equipment Presentation Boards

Here are some samples of client Furniture, Fixtures and Equipment Presentation Boards.


Kitchen / Den Room FF&E
Dining Room FF&E



Living Room FF&E

Master Bedroom FF&E
Master Bath FF&E


Tuesday, July 24, 2012

Marilyn- The Lipstick Table Lamp

While attending SCAD a few years ago and taking a course on lighting for interiors, I was assigned a project to create a luminaire that could be marketed to a lighting manufacturer.  A classmate (Melissa) and I developed the Marylin Lamp- paying homage to Pop Art, Andy Warhol, and Claes Oldenburg.  Here are some photos that show our process.














Monday, July 16, 2012

Dreaming of a Beach House

Here is a design of a dream beach house I completed several years ago. Of course, It would be located in beautiful Laguna Beach, California.

Presentation Board

Beach House Model

Living Room on second floor, Bedroom on first

Stair Detail

Bird's Eye

Monday, July 9, 2012

My Thesis: Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology


Technology and Low-Income Communities:
An Interior Design Model that Fosters an Integrated Environment for
Education, Community, and Technology



One of the themes of the literature review for my thesis concentrated on the theory of "third place." Here 
is a section of my thesis that highlights this topic.

Third Place and Place Attachment
    Third place is defined as an informal gathering place which fosters community through
social participation. It allows for the expansion from the two-stop model of daily life in America.
Third place provides a meaningful addition to the two locations of existence from the womb
(home) to the rat race (work). Third place is a generic designation for a great variety of public
places that host the regular, voluntary, informal, and happily anticipated gatherings of individuals
beyond the realms of home and work (Oldenburg, 1989, p. 16).

    Place attachment is critical to the development of a third place. Low (1992) stated, “Place
attachment is the symbolic relationship formed by people giving culturally shared emotional/
affective meanings to a particular space or piece of land that provides the basis for the
individual’s and group’s understanding of and relation to the environment” (p. 165). Place
attachments are positive bonds to physical and social settings that support identity and provide
other psychological benefits. Place attachment has the potential to offer predictability in a daily
routine, a place to relax from more formal roles of life, and the opportunity for control in various
areas of life (Low & Altman, 1992). The social relationships that can occur in an interior space
can establish this sense of place attachment critical to human bonding. Oldenburg (2001) indicated, 

    “We may not need third place association to build a town hall anymore, but we sorely
need it to construct the infrastructure of human relationships” (p. 2).
This “sense of place” and the intangibles that make such a place are difficult to quantify.
The actual process of making good food and drinks is important, but in reality, it’s the
easiest part. The atmosphere, both physical and social, is the trickiest and most essential
part of creating a warm and welcoming third place. Both need constant attention and
periodic tweaking. Both show signs of neglect and fatigue immediately
(Futrell 2001, p. 29).

   Although, Oldenburg (1989) asserted, “What attracts the regular visitor to a third place is
supplied not by management but by the fellow customers” (p. 33) has strong validity but it is just
one component for an inviting third place. The interior designer can play a large role in
establishing the environment that serves the community successfully. The designer must
understand the social and physical characteristics of place. According to Waxman (2006), “By
better understanding those components that contribute to positive place experiences, designers
can create spaces that promote comfort, a sense of belonging, and a bond between people and
place” (p. 38).

Cultural Comparisons
    The American way of life is in stark contrast to that of many Europeans’ approaches to
the balance of personal and work lives. Whereas the typical American devotes extreme amounts
of hours to his work day and the remaining hours to home life, the French and English balance
between first, second and third places to establish a strong foundation to their lives through this
three legged place attachment. The Frenchman’s daily life sits firmly on a tripod consisting of
home, place of work, and another setting where friends are engaged during the midday, evening
aperitif hours, if not earlier and later. In the United States, the middle classes particularly are
attempting a balancing act on a bipod consisting of home and work (Oldenburg, 1989, p. 15).

    Oldenburg (1989) declared, “The pub is the average Englishman’s third place. Most pubs

are built to the human scale. They are intimate, even cozy settings, designed more for an

immediate neighborhood than a horde of transients and sometime visitors” (p. 125). The corner

pub has always been the essential connection to community for the English. Although the setting
is essentially an establishment selling alcoholic beverages, its connections to the community go
beyond that beverage service. The English pub, however, has always been able to cater to those
of many walks of life residing within or passing through its locality (Oldenburg, 1989, p. 135).

Oldenburg, R. (1989). The Great Good Place, New York, NY: Paragon House.

Oldenburg, R. (2001). In R. Oldenburg (Ed.), Celebrating the Third Place, Inspiring stories
about the “Great Good Places” at the Heart of Our Communities. New York, NY:
Marlowe & Company.

Oldenburg, R. & Brissett, D. (1982). The Third Place. Qualitative Sociology Autumn (pp.
265-284) Kluwer Academic Publishing (Springer). Human Sciences Press.




Sunday, July 1, 2012

My Thesis: Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology


Technology and Low-Income Communities:
An Interior Design Model that Fosters an Integrated Environment for
Education, Community, and Technology





The field of interior design is closely tied to home and work. Residential interior design
impacts individuals’ personal lives through the design of their home and commercial interior
design impacts their world outside the home through the design of classrooms and the
workplace. In America, the design of the home, also known by the term “first place,” and the
design of the workplace, known by the term “second place,” is well researched, documented and
developed. “Third place,” the social surroundings separate from the two social environments of
home and classroom or workplace, is a concept that evolves the community but has not yet been
developed, nourished and encouraged to a large extent in America today.

Americans have not taken the time to understand the benefits of third place that other
cultures cherish. The French, for example, perpetuate their culture in places like the Parisian
café; the British have relished in the English pub; and Germans hold their ‘beer gardens’ in high
cultural esteem. Perhaps one of the reasons ‘third place’ in America has been disappearing is
because technology essentially has created a replacement or a kind of virtual third place. This
replacement of physical third place has further disconnected multi-generational and multisocioeconomic
groups in the urban setting. Although physically close in proximity, these age and
social groups tend to rely on technology devices (smart phones, tablets, and laptops) to
communicate and interact. The disconnection is further advanced due to the fact that the
American way of life is embedded in an extreme work ethic. Americans devote most of their
time to first place (home) and second place (classroom or workplace) but have not discovered the
importance of third place. The development of third place provides a healthy alternative to home
and work. In the absence of an informal public life, Americans are denied those third place
means of relieving stress that serve other cultures so effectively.

A healthy community establishes positive places where individuals from diverse cultures,
generations and socioeconomic backgrounds can come together and establish a sense of
belonging and bond with each other. A community which has a strong sense of self can alleviate
many of the social problems that often affect urban America today.

Technology plays an important role in all phases and places in American life today.
This study will analyze third place in urban America and the growing trend of the sole reliance
on technology to be connected for personal and work lives. Banerjee (2001) asserted, “....the
dizzying pace of the information and communication technology revolution is contributing to
profound changes in the traditional concepts of place and community, local versus global
interests, individual and group identities, and the nature of daily commerce and social
relations” (p. 10).

With the evolution and distribution of any new technology, a social problem develops
when there is not equal access to these new developments. A division to the access among
socioeconomic, culture and racial groups leads to the phrase “digital divide.” Although
improvements have been made since this phrase was coined more than a decade ago, access to
today’s life blood of technology has a long way to go to achieve equality for low-income
communities. This situation is most critical for the latter half of the generation known as the
Generation Y or Millennials (in 2012, ages 13-18). The tech savvy counterparts of the
Millennials have had access to technology since birth; these less fortunate struggle to be on the 
same playing field in education and then later in the workplace. The connection to technology,
the internet and virtual social relationships are essential for all aspects of daily lives including
education and career development. The “have-nots” find themselves quickly falling into a chasm
that will become extremely difficult to overcome in the future.

This study will evaluate current trends in the design of the education setting. It is critical
to determine if design approaches are successfully being adapted and employed to integrate
technology into the built environment. Incorporating the analysis of learning styles of technology
will be critical to the research methods.

Infusing third place theory into the research process, the study will evaluate and
determine if a strong physical third place can be developed for low-income teenagers that can
incorporate technology, education and community. Through investigation, data collection and
research of these topics, this study will answer the following question:
• Can the development of a strong interior model for a physical third place infused with
technology attract, engage, and educate a demographic of low-income teenagers, whose ages in
2012 are between 13-18?

Monday, June 25, 2012

My Thesis:Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology


Technology and Low-Income Communities:
An Interior Design Model that Fosters an Integrated Environment for
Education, Community, and Technology


Technology is a quintessential part of the 21st century and it is a vital component of the
education of today’s youth. However, the digital divide (which is defined as unequal access to
technology) unfairly places teenagers from low-income families at a great disadvantage,
preventing proper education of technology. Barriers to digital participation deprive these teens
from accessing digital forms of learning. In this digital world, an individual cannot rely simply
on mastering the traditional literacy accomplishments of reading and writing. Digital literacy is
paramount for western society’s youth and must be mastered to successfully achieve full
integration into higher learning, the workforce, and to guide youths’ participation in public life.

If we are to agree that all social classes are to have equitable access to technology and
education beyond the public school classroom, then a place outside the home or school should be
an option for those seeking opportunities for preparation for the labor force or higher education.
A physical place that provides the technology, tools, and people to acquire the knowledge and
skills in preparation for this digital 21st century is a concentrated solution to the digital divide.
Enticing and engaging these adolescents through an environment that speaks to their
interpretation of inclusion, connectivity and socializing is critical to the favorable outcome of
digital and technical literacy. The theories of “third place” - a place beyond home, school or the
workplace - will become a critical foundation to the development of this project’s solution.

Given the importance of information, communication and technology for successful
development of a career, steps will be taken to develop a new model facility that will provide a
sense of place where holistic, collaborative learning can occur for these under-served teens. This
new model facility will function as a technology center that will present spaces that engage,
entertain and educate teenagers, ages 13-18, from low-income families. A synergistic approach to
the design and curriculum of the technology center will focus on physical face to face
interaction, virtual interaction, collaboration and nontraditional teaching methods. The center
will bring together these varying components to build a vibrant core to a once under-served
community.

Friday, June 22, 2012

My Thesis: Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology


I am featuring elements from my thesis that I recently finished for my M.F.A. degree at SCAD-Atlanta.
Thesis Statement
Teenagers from low-income families are currently at great disadvantage in this digital
world. To provide this socioeconomic and under-served age group with essential social
connections, skills and opportunities, an education resource center model focused on solutions to
correct the digital disparity by connecting this community at large. The center will assist them in
learning how to use technology to help them become creative thinkers, and invent new
opportunities and identities for themselves and their community.


Tuesday, June 12, 2012

My MFA Thesis Project

Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology: 

Perspective Views
Reception


Cafe

Creative Lab

Hang Out Zone

Media Gallery

Outdoor Cafe

Performance Space


My MFA Thesis Project

Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology:
Thesis Presentation Board No. 1



My MFA Thesis Project

Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology:
Thesis Presentation Board No. 2



My MFA Thesis Project

Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology:
Thesis Presentation Board No. 3



My MFA Thesis Project

Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology:
Thesis Presentation Board No. 4



My MFA Thesis Project

Technology and Low-Income Communities: An Interior Design Model that Fosters an Integrated Environment for Education, Community, and Technology:
Thesis Presentation Board No. 5